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Fortnite Installer for Android made our worst fears come true

It was really only a matter of time. Epic Games was, after all, tempting fate, not to mention hackers and criminals in its righteous zeal to open up the Android (but not iOS) app ecosystem. A bug in the Fortnite Installer for Android apparently left devices vulnerable to “man-in-the-disk” attacks for weeks, or at least until they update to the latest version of the installer. And while both sides are thankful for the other’s swift action, Epic CEO Tim Sweeney didn’t miss the opportunity to call out Google for not breaking its own vulnerability disclosure policies.

To be clear, the wayward app in question isn’t Fortnite for Android itself but the Fortnite Installer for Android. This utility is necessary to download the game from Epic’s servers and has to be installed separately. It is also necessary to remain installed in order to update Fortnite itself, as some early testers have discovered.

Unfortunately, the Installer app has a bug that enables what is called a man-in-the-disk attack. A cousin of the popular man-in-the-middle (MitM) attack, this basically means that some sleeper malware installed on the devices can monitor the Fortnite Installer when it’s about to download Fortnite, hijack the connection, and force it to download something else, usually the actual malware payload. The Fortnite Installer will then install that payload, which can then be granted full Android permissions. Given how the unknown sources system works in this particular case, neither the user nor the Fortnite Installer itself will ever know.

There is some good news, of course. First is that this MitD requires that the “sleeper” malware be installed on the device already. Given the popularity of Fortnite, however, it’s now likely that hackers will be waiting for such opportunities and will use any means necessary to dupe users into downloading seemingly innocuous apps outside of Google Play Store. The second and more important good news is that Google reported the vulnerability to Epic before making it public and Epic Games was quickly able to fix it and roll out an update (reportedly).

You’d think it all ends there, but Epic Games CEO Tim Sweeney, while thankful for Google’s bug report, lost no time in chiding Google for disclosing the vulnerability within 7 days, denying Epic’s request to withhold information until a longer 90-day period. Here’s Sweeney’s statement to Android Central:

“Epic genuinely appreciated Google’s effort to perform an in-depth security audit of Fortnite immediately following our release on Android, and share the results with Epic so we could speedily issue an update to fix the flaw they discovered.

However, it was irresponsible of Google to publicly disclose the technical details of the flaw so quickly, while many installations had not yet been updated and were still vulnerable.

Google’s security analysis efforts are appreciated and benefit the Android platform, however a company as powerful as Google should practice more responsible disclosure timing than this, and not endanger users in the course of its counter-PR efforts against Epic’s distribution of Fortnite outside of Google Play.”

While some, like Sweeney, might accuse Google of sour graping over Epic’s snub of its Play Store, it was simply following its own policies. Given the impact of the vulnerability, Google labeled it as a 0day (zero day) exploit and thus had a 7-day timeframe instead of the usual 90 days. There is a certain sense of irony that Epic would demand special treatment in this matter. Good thing, then, that Fortnite isn’t yet that widely available on Android, at least not officially.

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How To Install Fortnite On Android

Hit battle royale game Fortnite came to Android well over a year ago now, but playing it hasn’t always been the simplest thing to do, even though the game is now in Chapter 2. You don’t download the game from the Google Play Store (most likely because Epic didn’t want to give Google a cut of its in-app purchases), so you need to sideload the game using the Epic Games App (also unavailable on the Play Store).

But don’t worry. It’s not that complicated, thanks to our quick guide that will show you how to install Fortnite on Android.

Before you start, the first thing you need to know is that Fortnite is quite a demanding game for smartphones. Your phone will need to meet the following technical criteria:

64-bit Android on ARM64 processor,

Android 8.0 or higher,

4GB RAM,

GPU: Adreno 530 or higher, Mali-G71 MP20, Mali-G72 MP12 or higher.

If your phone meets these criteria, then follow the below steps:

First, go to chúng tôi on your Android phone, then tap “Get it on the Epic Games App”.

This will download the Epic Games app through which you can download Fortnite.

Note: You may be asked to give permission to Chrome to download apps from unknown sources. If your phone asks, tap Settings then “Allow from Source” to permanently allow unknown sources to be download from Chrome.

Once you’ve download the Epic Games app APK, install it and open the app. The first thing that appears should be a big picture of Fortnite. Tap it, then tap Install, and you’re away!

Robert Zak

Content Manager at Make Tech Easier. Enjoys Android, Windows, and tinkering with retro console emulation to breaking point.

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Using Android Architecture Components: Lifecycles And Sqlite Made Easy

Code

dependencies { implementation "android.arch.lifecycle:runtime:1.0.3" annotationProcessor "android.arch.lifecycle:compiler:1.0.0"

If you want to use Java 8.0 with the Lifecycles library, then you’ll also need to add the following:

Code

implementation "android.arch.lifecycle:common-java8:1.0.0"

The Lifecycles library introduces the following components:

Lifecycle – An abstract class that has an Android Lifecycle attached to it. Objects can observe this state and act accordingly.

LifecycleOwner – An interface that’s implemented by objects with a Lifecycle. Fragments and Activities already implement the LifecycleOwner interface (in Support Library 26.1.0+), and are therefore LifecycleOwners by default. You can observe LifecycleOwners— and any class that extends a LifecycleOwner— using a LifecycleObsever.

LifecycleObserver – LifecycleObserver receives updates about LifecycleOwner events. Prior to the Lifecycles library, you could only react to methods that were triggered by lifecycle events, like onCreate and onDestroy, but now you can create methods that are triggered by changes in a LifecycleOwner’s state. You can make a method lifecycle-aware by adding the @OnLifecycleEvent annotation.

Observer – An Observer receives an update whenever their assigned LifecycleOwner enters a new lifecycle state. An Observer that’s assigned to an Activity will be notified when this Activity enters a paused state, and again when it enters a resumed state. You add an Observer to a lifecycle, using lifecycle.addObserver(this).

ON_CREATE.

ON_DESTROY.

ON_PAUSE.

ON_RESUME.

ON_START.

ON_STOP .

ON_ANY.

ON_ANY is triggered by any lifecycle event. If you use Lifecycle.Event.ON_ANY, then the method should expect a LifecycleOwner and Lifecycle.Event argument.

Let’s look at how you’d create a LifecycleObserver that responds to changes in an Activity’s state. In the following code, we’re printing a message to Android Studio’s Logcat whenever the associated LifecycleOwner (MainActivity) enters a started or stopped state:

Code

import android.support.v7.app.AppCompatActivity; import android.os.Bundle; import android.arch.lifecycle.Lifecycle; import android.arch.lifecycle.LifecycleObserver; import android.util.Log; import android.arch.lifecycle.OnLifecycleEvent; public class MainActivity extends AppCompatActivity { private static final String TAG = "MainActivity"; @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_main); getLifecycle().addObserver(new Observer()); } public class Observer implements LifecycleObserver { @OnLifecycleEvent(Lifecycle.Event.ON_START) public void onStart() { Log.e(TAG, "ON_START"); } @OnLifecycleEvent(Lifecycle.Event.ON_STOP) public void onStop() { Log.e(TAG, "ON_STOP"); }   }

Code

@OnLifecycleEvent({ON_STOP, ON_START})

If your project already has methods that handle lifecycle events, you can add the @OnLifecycleEvent annotation to these existing methods, rather than re-writing your current implementation.

Performing operations based on the Lifecycle state

You’ll usually only want to perform an operation when a Lifecycle is in a certain state.

For example, if you attempt to perform a FragmentTransaction after an Activity state has been saved, then the FragmentManager is going to throw an exception. By using getState.isAtLeast, you can ensure this operation only happens when the Lifecycle is in a compatible state:

Code

public void startFragmentTransaction() { if (lifecycle.getState.isAtLeast(STARTED)) { } }

The isAtLeast method can check for the following Lifecycle states:

INITIALIZED.

CREATED.

STARTED.

RESUMED.

DESTROYED.

You can also retrieve the current lifecycle state by calling getCurrentState().

LiveData: Keep track of changing data

Code

implementation "android.arch.lifecycle:extensions:1.0.0" Easier data storage with Room

Code

compile "android.arch.persistence.room:runtime:1.0.0-alpha1" 1. Database

The @Database class provides the bridge between your application and SQLite.

Your @Database class must be an abstract class that extends RoomDatabase, which defines tables present in your database, provides Data Access Objects (DAO) classes, and includes a list of entities associated with the database.

Code

//List the entities contained in your database. Separate multiple entities with a comma// @Database(entities = {List.class}, version = 1) public abstract class MyDatabase extends RoomDatabase { public abstract ItemDao itemDao(); }

You can acquire an instance of Database by calling Room.databaseBuilder() or Room.inMemoryDatabaseBuilder().

2. Entity

Room creates a table for each class that you annotate with @Entity, where each field corresponds to a column in the table. Entity classes are usually small model classes that don’t contain any logic.

Room can only persist fields it has access to, so you either need to make a field public, or provide getter and setter methods. Each entity also needs to define at least one field as a primary key. Even if there’s only a single field, you’ll still need to annotate that field with @PrimaryKey.

Code

@Entity public class List { @PrimaryKey private int id; private String item; public String getItem() { return item; } public void setItem(String item) { chúng tôi = item; }

Room uses the class name as the database table name, unless you override it using the tableName property:

Code

@Entity(tableName = "list")

Room also derives the column name from the field name, unless you explicitly define the column name using the @ColumnInfo(name = “column_name”) annotation, for example:

Code

@ColumnInfo(name = "productName")

Room creates a column for each field that’s defined in the entity. If there’s a field you don’t want to persist, then you’ll need to annotate it with @Ignore.

Code

@Entity public class List { ... ... ... @Ignore Bitmap image; }

Even though most object-relational mapping libraries let you map relationships from a database to the respective object model, Room doesn’t allow object references. The reasoning behind this restriction is that this type of lazy loading typically occurs on Android’s main UI thread, which can result in unresponsive user interfaces and application crashes. Instead, you’ll need to explicitly request the data your app requires.

3. DAO

@Insert. When you annotate a DAO method with @Insert, Room generates an implementation inserting all entries into the database in a single transaction.

@Update. Modifies entities in the database.

@Delete. Removes entities from the database.

@Query. This is the main annotation you’ll use in your DAO classes and it’s how you’ll perform all your read/write operations.

The following DAO interface contains various operations that we can perform on our table:

Code

@Dao public interface ItemDao { @Query("SELECT * FROM List") @Update void update(List list); @Delete void delete(List list); }

Each @Query method is checked against the table schemas at compile time. If there’s a problem with a query, you’ll get a compilation error rather than a runtime failure.

When performing queries, you’ll often want your application to update automatically when the data changes. You can achieve this by using Room in combination with LiveData – specifically, by using a return value of type LiveData in your query method. Room will then generate all the code necessary to update the LiveData when the database is updated.

Code

@Query("SELECT * FROM List")

If you’re using the RxJava library in your project,  you can create Room queries that return a backpressure-aware Flowable. Flowable is a new addition to RxJava 2.0 that helps you avoid the issue of a source Observable emitting items too quickly for the downstream Observer to process. This can result in a backlog of unconsumed, memory-hogging items.

To use RxJava with Room, you’ll need to add the following dependency to your module-level build.gradle file:

Code

implementation "android.arch.persistence.room:rxjava2:1.0.0"

If you’re interested in learning more about using RxJava 2.0 in combination with the Room library, then Google has published a Room and RxJava Sample app.

Wrapping up

Worst Drought In 1,000 Years Forecasted For The U.s.

The drought in California is persisting even after significant rainfall. It’s a bad situation, but it is absolutely nothing compared to what is in store for the Central Plains and Southwestern region of the United States in the next 100 years.

Scientists had already found that the Southwestern United States were at great risk of experiencing a significant megadrought (in this case meaning drought conditions that last for over 35 years) before the end of the 21st century. But a new study published in Science Advances added some grim context to those predictions.

Columbia University climate scientists Jason Smerdon and Benjamin Cook, and Cornell University’s Toby Ault were co-authors on the study. They took data from tree rings and other environmental records of climate from the Southwest and compared them to the projections of 17 different climate models that look at precipitation and soil moisture. When they made the comparison between past and future, they found that all the models agreed: the next big megadrought is coming, and it will be way worse than anything we’ve seen in over 1,000 years–including droughts that have been credited with wiping out civilizations.

“We are the first to do this kind of quantitative comparison between the projections and the distant past, and the story is a bit bleak,” Smerdon said in a press release. “Even when selecting for the worst megadrought-dominated period, the 21st century projections make the megadroughts seem like quaint walks through the Garden of Eden.”

Drought Graph

A graph showing the moisture balance in the summer months in the Central Plains and Southwestern United States. The brown lines to the left show conditions in the past, colored lines towards the right show the predicted trends for the future. Both areas are expected to get significantly drier in the 21st century.

Those past megadroughts hit what is now the Southwestern United States particularly hard in the late 13th century, and are widely attributed to the decline of the Ancestral Pueblo culture. While those droughts were bad enough, they were caused by natural climate variations that evened out over time. The climate models that the researchers looked at show that unlike the past megadroughts, increasing temperatures due to higher levels of greenhouse gases mean that megadroughts of the future will be way worse—and could continue for a very long time.

“My feeling is that it is a shift towards a new normal,” Smerdon told Popular Science. “The statistics of drought in the future are towards a more arid state that is a consequence of these CO2 increases.”

“The 21st century projections make past megadroughts seem like quaint walks through the Garden of Eden.”

The researchers used models that looked at a number of very complex systems. “These models are trying to simulate all the processes that we think are relevant in the climate system,” says Cook. Precipitation is incredibly important, but so is soil moisture, and temperature. The researchers found that for most of these areas, precipitation will decline during a megadrought. Weirdly, though, a few places might see more precipitation during a megadrought. Unfortunately, rising temperatures in those spots mean that even with the rain, moisture in the soil will be evaporated faster than it is now, and the overall effect will still tend towards drought.

So what is the future going to look like, other than very, very dry? Communities living in areas with consistently less water will have to adjust, and policymakers may have to take a hard look at how water is allocated in the future, particularly with regard to agricultural areas. After all, both plants and livestock need water, and, of course, humans need both food and water to survive.

“Water security is food security, and if we can manage water security then we can manage food security in the future,” Ault said in a press conference.

The one bright point in the study is that it predicts what will happen if greenhouse gas emissions continue on their current upward trend. But that isn’t inevitable, says Smerdon. “The fact is that it’s based on decisions we make in the future.”

President Brown: “We Grieve For Our Country”

Boston University President Robert A. Brown releases letter to community on the heels of weekend protests over the killing of Gregory Floyd in Minneapolis

Protesters in Boston demonstrate Sunday about the death of George Floyd in Minneapolis at the hands of a white police officer, which was caught on video and triggered protests and violence around the country. Photo by Steven Senne/AP

University News

President Brown: “We Grieve for Our Country” Letter to BU community comes in reaction to the violent racial protests in Boston and nationwide

Editor’s note: In response to the reaction he received to his first letter to the BU community, President Robert A. Brown issued a follow-up letter on Wednesday, June 3. Here is a link to his second letter.

BU opened the new and expanded Howard Thurman Center for Common Ground in January with a grand opening (left) and Coffee and Conversation events. Photos by Jackie Ricciardi (left) and Cydney Scott

June 1, 2023

Dear Friends,

In the midst of the COVID-19 pandemic and our efforts to restore campus operations, our nation has been rocked by acts of violence and ensuing unrest and disruption that have now occurred here in Boston. We are confronted, once again, by the grim reality of systemic racism in our country. The killings of George Floyd, Ahmaud Arbery, Breonna Taylor, and others bring to the forefront these abhorrent elements in our society. At a time when we rely on our police more than ever, we watch painful examples of some officers breaking the public trust in the most egregious ways. These injustices are amplified by the vividly disparate impact of COVID-19 on African Americans in particular, as well as on other ethnic or minority communities.

We grieve for our country and those who are affected by systemic racism, just as we grieve for those afflicted by COVID-19. We will defeat COVID-19 using science and our collective will. We must commit the same will and energy to defeat systemic racism. We must reject the forces in our society that are driving us apart and commit ourselves to creating a just society.

In the current troubled climate, I believe our commitment to restoring our residential campus is made all the more important by the divisions in our country. We are working nonstop to restore campus operations for the fall and will shortly make more detailed announcements about this effort. This is critical because our residential community brings together students from every background to live and learn together, with our faculty, in an atmosphere that promotes mutual understanding and respect. And we are continually working to do this better for all members of the Boston University community. As I write you today, I recall the two months last spring when we witnessed the uniting effect on our community of the expanded Howard Thurman Center for Common Ground, before campus life was abruptly interrupted by the virus. Our return to our residential campus and our personal interactions with one another that are not mediated by a computer screen is essential to the critical work we must undertake to build a campus, a community, and a society that is free from systemic racism.

When we return to Commonwealth Avenue, life on campus will not look or be the same as it was last fall, but we can create a learning community that preserves Boston University as a beacon for the country and world. Such beacons are desperately needed in our country today. I look forward to welcoming you back to campus.

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Windows Cannot Find Amd Software Installer

AMD’s graphics card is one of the best for Windows PCs. However, a few users have reported that they experienced the Windows cannot find AMD Software Installer error when updating or installing it. This is quite annoying and leaves some users stuck, but the good news is that we have this covered now. A larger percentage of Windows PCs and laptops have AMS drivers, which can even be installed externally. It is so annoying when you try to update or install the drivers and you get an error like this:

Windows cannot find C:AMDAMD_Software_InstallerSetup.exe Make sure you typed the name correctly, and then try again.

AMD drivers are so important to PCs and their users. They are written to the hard drive, and the software allows seamless communication between your computer and the video card. If the drivers are damaged or missing, or if Windows cannot find the AMD software installer, your PC will not be able to communicate with its graphics, and it will not draw any pixels that you see on your laptop or PC screen.

Fix Windows cannot find AMD Software Installer error

The cause for Windows not finding the AMD software installer can be a range of issues, including permissions issues, an over-active antivirus software, a corrupted installer, etc.

Before applying the solutions in this article, ensure your OS is up-to-date and try to restart your PC. Having done that, now to fix the Windows cannot find AMD Software Installer error, follow these suggestions:

Tweak Controlled folder access settings

Temporarily disable security software

Reinstall Microsoft Visual C++ Redistributable

Reinstall the AMD drivers

Let us now look at these solutions in detail

1] Tweak Controlled folder access settings

Some users have resolved the error by turning off Controlled Folder Access in the security settings. However, we recommend not leaving the settings turned off permanently, as this can jeopardize your system’s security. You can also use these steps if you are unable to update the AMD graphics card on your computer. To turn off the Controlled folder access, use the steps below:

Navigate to the Virus & threat protection option.

Just below the Virus & threat protection, select Manage settings.

2] Temporarily disable security software

If you use a third-party software, we recommend that you Temporarily disable security software and then try again and see if that helps.

3] Reinstall Microsoft Visual C++ Redistributable

A corrupted Microsoft Visual C++ Redistributable can cause this issue to occur. You can download the latest Microsoft Visual C++ Redistributable Packages from the Microsoft Download Center. Simply search for them using the search bar. To install all you may download and use Visual C++ Runtime Installer.

4] Reinstall the AMD drivers

In our case, you need to get them from the official AMD website. The following is the procedure for reinstalling AMD drivers:

Select the Drivers tab. There, you will a drop-down list

You may also use AMD Driver Autodetect to do this automatically.

TIP: AMD Cleanup Utility helps you remove AMD driver files completely

Read: Windows cannot find Bin64InstallManagerApp.exe

Why does my PC say no AMD driver is installed?

The main reason why your PC says no AMD driver is installed is that it is damaged or outdated. You may receive an error stating that the AMD driver is not properly functioning or that no AMD graphic driver is installed. You can fix this by updating AMD drivers, as we discussed above. These errors often occur when one is playing games or when the AMD Radeon settings software is running. Uninstalling the AMD driver in safe mode has also worked for some users. If the AMD Radeon Software is missing, the possible reason is a corrupted graphics card driver.

Related: AMD Radeon software not opening in Windows 11

How do you fix the AMD installer Cannot continue error?

The common causes of the AMD installer cannot continue errors are missing critical Windows updates, corrupted system files or registry keys, or conflicts between the software and graphic driver. You can fix this error by;

Updating your Windows OS.

Fixing the conflicts between the graphic driver and the software. You can resolve this by using a cleaning utility.

Repair your system and registry files by scanning your system using SFC and DISM commands.

We hope this helps.

Related: Windows cannot find Make sure you typed the name correctly.

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